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Research field Advanced Community Information Systems (ACIS)
Funding EU TEMPUS Joint Project
Start date 2013/12/01
End date 2017/11/30
Status completed
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Serious Games Pathway within the Undergraduate IT Programs - EU TEMPUS Joint Project

SAGE aims to enhance the capacity of the four partner universities in Tunisia and Palestine by enabling them to develop a sustainable curriculum in Serious Games and integrate this curriculum into their existing Computer Science programs. The specific objectives of the project are:

  1. To develop and implement the total of 8 courses in Serious Games in partner country universities, using e-learning in teaching.
  2. To develop serious games teaching case studies with emphasis on educational game, and integrate them to the pathway courses.
  3. To promote the adoption of the Bologna system (together with QA procedures and ECTS).
  4. To improve the human capacity of partner country universities by providing research collaboration opportunities with EU staff members through jointly supervision of students projects.
  5. To create opportunities of collaboration between the academia and the industry in serious games field.

These objectives will be achieved through the following activities:

  1. Short visits for the staff of partner country universities to EU institutions to prepare and develop the content of the courses and e-learning methodologies;
  2. Short visits for professors to EU universities to prepare teaching material for the new curriculum;
  3. Short teaching visits by EU professors to Tunisia and Palestine;
  4. Two-week study periods for program students at EU universities for joint project supervision;
  5. Establish state of the art teaching environment including Serious Games computer lab.

The direct target groups of this Project are the staff of the four partner country institutions, particularly the staff, and students on undergraduate computer science and computer engineering  program. This regional project also aims to enhance the cooperation between universities in the region and with EU partner institutions. 

Role of i5 ACIS Group

i5 will lead two work packages: the WP on Teaching Material for Serious Games and Gamification Courses and the WP on Quality Control and Monitoring. In addition it will contribute expertise and coordination activities in the other content production WPs, in the setup of the SG lab, in conceiving cross-course case studies, as well as in staff and student exchange. i5 will deliver tutor training, teach pilot courses at the partner universities, and host students of partner universities for study visits.



  • Birzeit University, Palestine (coordinator)
  • Al-Quds University, Palestine
  • University of Sousse, Tunisia
  • University of Sfax, Tunisia
  • RWTH Aachen University, Germany
  • Stockholm University, Sweden
  • Utrecht University, Netherlands

Research staff



Document Actions
Project Publications

Ralf Klamma, Muhammad Abduh Arifin

Gamification of Web-Based Learning Services

Ralf Klamma, Muhammad Abduh Arifin: Gamification of Web-Based Learning Services. ICWL 2017: 43-48

Frederick W. B. Li, Ralf Klamma, Mart Laanpere, Jun Zhang, Baltasar Fernández-Manjón, Rynson W. H. Lau

Advances in Web-Based Learning -- ICWL 2015

14th International Conference on Web-Based Learning (ICWL 2015), Guangzhou, China, November 5-8, 2015, Springer, LNCS 9412, 10.1007/978-3-319-25515-6

More publications…