Skip to content. | Skip to navigation

Personal tools
You are here: Home Staff Benedikt Hensen, M.Sc.

Benedikt Hensen, M.Sc. - Publications

VIAProMa: An Agile Project Management Framework for Mixed Reality
Published in 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021 by Benedikt Hensen, Ralf Klamma
IEEE Standard for Augmented Reality Learning Experience Models
Published in 2020 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) by Fridolin Wild, Christine Perey, Benedikt Hensen, Ralf Klamma
Learning in the Real World using Augmented Reality and Wearable Technology
Published in The Envisioning Report for Empowering Universities by Will Guest, Fridolin Wild, Abbas Jafari, Mikhail Fominykh, Ralf Klamma, Benedikt Hensen, Rob Hillman, John Murphy, Alex Shubin
ImPres: An Immersive 3D Presentation Framework for Mixed Reality Enhanced Learning
Published in Advances in Web-Based Learning – ICWL 2021 by Benedikt Hensen, Lukas Liß, Ralf Klamma
Educational Escape Games for Mixed Reality
Published in EC-TEL 2020. Addressing Global Challenges and Quality Education by Ralf Klamma, Daniel Sous, Benedikt Hensen, István Koren
Scaling Mentoring Support with Distributed Artificial Intelligence
Published in Lecture Notes in Computer Science Volume 12149 by Ralf Klamma, Peter de Lange, Alexander Neumann, Benedikt Hensen, Milos Kravcik, Xia Wang, Jakub Kuzilek
Comparing Authoring Workflows and Learning Paths in Web & Mixed Reality Environments
Published in 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT) by Benedikt Hensen, Ralf Klamma
Gamification Support for Learning in Spatial Computing Environments
Published in Journal of Universal Computer Science Volume 25 Issue 12 by Benedikt Hensen, István Koren, Ralf Klamma
An Augmented Reality Framework for Gamified Learning
Published in The 17th International Conference on Web-based Learning (ICWL 2018) by Benedikt Hensen, István Koren, Ralf Klamma
Co-Design of Gamified Mixed Reality Applications
Published in IEEE ISMAR 2018 Workshop on Creativity in Design with & for Mixed Reality by István Koren, Benedikt Hensen, Ralf Klamma