Benedikt Hensen, M.Sc.

Contact Information
Address: |
Lehrstuhl Informatik 5 6207, 2nd floor, building: E2 Ahornstr. 55 52056 Aachen DE |
Phone: | +49 241 80 21544 |
Email: | hensen@dbis.rwth-aachen.de |
Benedikt Hensen received his master's degree in Computer Science in 2019 from RWTH Aachen University. He is working as a research assistant and PhD student at the Chair for Computer Science 5 at RWTH Aachen University since December 2019.
Projects
Current Teaching
Past Teaching
Theses
- Modeling and Analysis Support for Collaborative Industry 4.0 Scenarios (Open)
- Systematic Evaluation Procedures of Mixed Reality Learning Applications (Open)
- A Cognitive Modeling-Based Architecture for Realistic Agents in Mixed Reality (Running)
- A Cross-Platform User Interface Description Language for Mixed Reality (Running)
- A Mixed Reality-Based Card Game for Formal and Informal Education (Running)
- An Intelligent Menu Placement System for Mixed Reality Applications (Running)
- Collaborative Immersive Learning Analytics (Running)
- Component Crawler for Mixed Reality Projects (Running)
- Gamification of habit forming in Distance Education (Running)
- Home Fieldwork (Running)
Publications
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Fridolin Wild, Christine Perey, Benedikt Hensen, Ralf Klamma
Published in 2020 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE)
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Ralf Klamma, Daniel Sous, Benedikt Hensen, István Koren
Published in EC-TEL 2020. Addressing Global Challenges and Quality Education
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Ralf Klamma, Peter de Lange, Alexander Neumann, Benedikt Hensen, Milos Kravcik, Xia Wang, Jakub Kuzilek
Published in Lecture Notes in Computer Science Volume 12149
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Comparing Authoring Workflows and Learning Paths in Web & Mixed Reality Environments
Published in 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)
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Gamification Support for Learning in Spatial Computing Environments
Published in Journal of Universal Computer Science Volume 25 Issue 12
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An Augmented Reality Framework for Gamified Learning
Published in The 17th International Conference on Web-based Learning (ICWL 2018)
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Augmented Reality Lernkontexte – Eine Europäische Perspektive
Published in 2. Workshop VR/AR-Learning
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Co-Design of Gamified Mixed Reality Applications
Published in IEEE ISMAR 2018 Workshop on Creativity in Design with & for Mixed Reality