Hightech Entrepreneurship and New Media
|Type||Practical course (advanced level)|
The lab "Hightech Entrepreneurship and New Media" covers special chapters for the development of complex information products like computer games, multimedia community platforms and mobile services. The lab combines them with lectures out of practical experience in terms of company founding. New design and implementation approaches, those who are asserting themselves as standards as well as group-oriented and participative approaches like Extreme Programming (XP) are also to be introduced to deliver software engineering knowledge in a very detailed manner. The lecture builds on existing lectures in our faculty such as Introduction of Databases, Software Technology, CSCW and Software Engineering Management.
The Entrepreneurship Lab is is open to all master students and diploma students with Vordiplom, with a maximum class size of 18 students. There will be two all-day lectures facilitating computer science based knowledge on methods. Integrated into the concept of this course is the procurement of necessary facts for start ups in high-tech branches, taught by practitioners. Four reviews will be used to present the results of the lab and for discussions.
To support the participants in the development of presentation and other soft skills, we will organize and perform a video-based training and coaching program. Presentation training is aimed at providing and practicing basic knowledge on the preparation and realization of business presentations. In three coaching sessions, the participants will be given detailed video-based feedback on their review presentations to improve specific aspects of their presentation behaviour.
The students will work in start-ups on specific and typical IT-related problems of the companies taking part in the lab. Therefore, the students will get the right qualification in tutorials during the first part of the semester. During the whole semester, they also have a community-system at their disposal, in order to interchange problem solving information among themselves and their tutors and to extend their knowledge. In the first review, a requirements engineering study is to be presented through techniques of Extreme Programming as well as a project concept. In the second review, the students shall describe and present a running prototype of their concept either as a interface design study or as core functionality. In the third review we like to see a integrated full functional prototype. In the last review focus is on a customer oriented presentation of a product. The enterprise, the problem and the solution concept as well as the problem solving process will be introduced and presented in a public presentation at the end of the course. Details can be found in our detailed schedule of the lab and the lecture series.