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Information Systems
Prof. Dr. M. Jarke
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Prof. Dr. M. Jarke
RWTH Aachen
Informatik 5
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D-52056 Aachen
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Bachelor
A Mixed Reality-Based Card Game for Formal and Informal Education
Posted on 07. Apr 2020; Supervised by PD Dr. Ralf Klamma, AOR; Advisor(s): Benedikt Hensen, M.Sc.
A challenge of existing educational Mixed Reality applications concerns the difficult accessibility of technology for students. Many applications require expensive head-mounted displays or high-end smartphones which can only be tried by students at the university for a limited amount of time. However, Mixed Reality content can also be shown on a broader range of devices using marker-based technology. Here, a marker is used as an anchor to show a 3D model above it. If the marker is filmed by a smartphone, it can calculate the view angle and render the 3D model from the same perspective. A challenge of marker-based applications is to find a meaningful integration of the markers into the environment. The markers should be easily recognizable but also need to give the user an idea about the 3D model that they can show.
Master
Simulation tools for the Assessment of Emergency Management Processes
Posted on 12. Sep 2018; Supervised by Prof. Dr. Thomas Rose; Advisor(s): Thomas Osterland
Large scale disasters represent a major challenge for any medical service. Typically such disasters, be they founded in terrorism, natural or technical catastrophize, generate a significant number of casualties (MASCAL – Mass Casualty) with severe and unusual injury patterns. Many processes are supported by Standard Operating Procedures as common practice, but any catastrophe requires a change of processes due to the nature of the disaster and thus furnishes a major challenge for hospital operations. As of now, hospitals and medical services are designed for a specific workload that has been agreed among different stakeholders. Hence, processes and their resources are designed in light of best practices for patient care as well as anticipated workload.
Master
Interactive Support for Business Modelling
Posted on 21. Jun 2017; Supervised by Prof. Dr. Thomas Rose; Advisor(s): Thomas Osterland
A business model is an abstract model of the business of one or more cooperating organisations. It is a conceptual and architectural implementation of a business strategy and the foundation for the implementation of business processes and information systems. The research objective of this thesis is the design, implementation and evaluation of an interactive tool for the engineering of a business model.
Master
Standard compliant WebXR Rendering of Mixed Reality Learning Experiences
Posted on 03. Jun 2020; Supervised by PD Dr. Ralf Klamma, AOR, Prof. Fridolin Wild (Open University of the UK)
The goal of this master thesis is to build a reference implementation for a player that renders Augmented Reality Learning Experience Models (ARLEM, IEEE standard P1589-2020) using the WebXR device APIs. WebXR is a collection of standards that support rendering of 3D scenes in Augmented Reality on eyeglasses as well as handheld devices. ARLEM is tested on, for example, training sequences for astronauts.
Master
Measuring coherence accross media in learning environments
Posted on 28. Sep 2017; Supervised by PD Dr. Ralf Klamma, AOR, Prof. Dr. Marc Spaniol
Multimedia content based indexing delivered a lot of models for the analysis of multimedia materials. In modern educational platforms, e.g. MOOCs and self-regulated learning platforms. In consequence, multimedia materials are produced by educational designers but also by the learners during their learning processes. Coherence is a semantic measure for the local and global connectivity of e.g. sentences, paragraphs, videos, slides among others. Computer linguistics has provided impressive results for measuring the quality of writing, e.g. for automatic essay scoring. To measure the coherence of multimedia materials many computational methods reaching from natural language processing to machine learning needs to be combined in a common coherence model. Goal of this master thesis is to co-develop a coherence model for cross-media coherence and to prototypically combine these computational methods for a webinar.
Bachelor, Master
Master
Exploring Unknown Environments - Finding Pollution in Underground Pipes
Posted on 16. Nov 2018; Supervised by Prof. Dr.-Ing. Gerd Ascheid, Prof. Dr. Stefan Decker; Advisor(s): Dr. Michael Cochez, Ahmed Hallawa
Bachelor, Master
A Cognitive Modeling-Based Architecture for Realistic Agents in Mixed Reality
Posted on 18. Dec 2020; Supervised by PD Dr. Ralf Klamma, AOR; Advisor(s): Benedikt Hensen, M.Sc.
Courses in higher education, e.g. at universities, face a challenge regarding scalability. Ideally, every student should be able to contact a mentor to benefit from the mentor’s experience and to reach the learning goals. However, if the number of participants in a course rises, the limited resources of the institution are quickly exhausted. This leads to a high workload for academic staff and decreases the mentoring quality since there is less time for mentors to address the individual needs of the students. A solution to this problem is socio-technical support for mentoring processes which combines social processes like peer mentoring and technological processes, e.g. for student’s feedback. As a result, text-based chat bots were created which can answer student’s questions and give feedback about exercises. We would now like to enhance the interaction with such bots by upgrading them to Mixed Reality agents. Such agents are shown as an avatar in a Mixed Reality environment and can interact with virtual content, users and other bots. They form a natural user interface where students can talk to the agent to get advice and it can also make autonomous decisions to guide the learning process. If the agent cannot answer a question, it can call a human mentor to join the conversation. This system considerably lowers the workload of the mentors while improving the mentoring experience of the students.
Bachelor, Master
Bachelor, Master
Bachelor, Master
Definition von Use Cases einer semantischen Wissensstruktur für die Layoutplanung
Posted on 27. Nov 2020; Supervised by Prof. Dr. Stefan Decker, Günther Schuh; Advisor(s): Johannes Lipp, M.Sc., Sebastian Patrick Vierschilling
Master, Bachelor
The Social Capital of Community Information Systems
Posted on 02. May 2016; Supervised by PD Dr. Ralf Klamma, AOR
In this thesis we research the use of social capital in information systems in organizational and non-organizational contexts with the aim to conceptualize framework for community information systems.
Bachelor
Model-Based View Extraction With GraphQL
Posted on 02. Nov 2020; Supervised by Prof. Dr. Matthias Jarke, Prof. Dr. Bernhard Rumpe; Advisor(s): Dr. István Koren, Manuela Dalibor
Master
Master
Modeling and Analysis Support for Collaborative Industry 4.0 Scenarios
Posted on 31. Mar 2020; Supervised by PD Dr. Ralf Klamma, AOR; Advisor(s): Benedikt Hensen, M.Sc.
Formal support for robot-human and human-human collaboration scenarios at industrial workplaces.
Master
Gamification of Serious Games with Recommendation Support
Posted on 11. Sep 2018; Supervised by PD Dr. Ralf Klamma, AOR, Prof. Dr. Matthias Jarke
The goal of this master thesis is to re-design and extend an existing serious games platform as microservices for a gamification framework already realized as microservice architecture.
Master
Process model-oriented creation of smart contracts
Posted on 31. Aug 2018; Supervised by Prof. Dr. Thomas Rose; Advisor(s): Thomas Osterland
Often only noticed as a technology that enables the digital currency Bitcoin, blockchain is a novel protocol that allows the distributed and secure storing of information and untempered execution of program code in trust-less environments. Did you ever feel the intense desire to write a thesis about blockchain or do you have a slight hope that blockchain is the one-and-only topic that touches your heart? Use your chance now! We are looking forward to hear from you.
Master
Analyzing distributed ledger data structures for the immutable persistence of transactions and tamper-secure execution of processes
Posted on 31. Aug 2018; Supervised by Prof. Dr. Thomas Rose; Advisor(s): Thomas Osterland
Often only noticed as a technology that enables the digital currency Bitcoin, blockchain is a novel protocol that allows the distributed and secure storing of information and untampered execution of program code in trust-less environments. As part of a broader range of technologies that allow the immutable storage of information in decentralized networks, where network participants build a consensus about the correctness of persisted information, the classical blockchain is only one specific implementation of distributed ledger technologies. Other ledger technologies are based on directed acyclic graphs (DAGs). Topic of this thesis is the exploration and implementation of a DAG based ledger in the existing blockchain framework Labchain (https://github.com/putschli/LabChain).
Master
Simulating the dynamics of interacting blockchain nodes
Posted on 31. Aug 2018; Supervised by Prof. Dr. Thomas Rose; Advisor(s): Thomas Osterland
Often only noticed as a technology that enables the digital currency Bitcoin, blockchain is a novel protocol that allows the distributed and secure storing of information and untempered execution of program code in trust-less environments. Did you ever feel the intense desire to write a thesis about blockchain or do you have a slight hope that blockchain is the one-and-only topic that touches your heart? Use your chance now! We are looking forward to hear from you.