Kategorie: ‘Theses’
Web Frontend for the Gamification of Habit Forming in Distance Education
The implementation of game-design features and gaming concepts in non-game environments is known as gamification, whereas habit development is the process through which a behavior becomes automatic or habitual via repeated repetition. The goal of this thesis is to use the open-source Gamification Framework developed at our chair in the context of seminar papers and theses. This work is intended to extend our motivation solution and build a Web frontend to provide long-term support to the learners in their academic endeavors.
Algorithmic Approaches to Overlapping Community Detection – Community Overlap PRopagation Algorithm (COPRA)
Enhancing the Community Application Editor with Automated Tests & DevOpsUse Bots
Research interest in DevOps bots has increased in recent years, but only a few bots currently support end-user participation in the DevOps approach. Using wireframes and model-driven software development approaches allows end-users to take part in the development process.
Validating the Reference Architecture Model of International Data Spaces Regarding Vocabulary Sharing Requirements From Life-Science Industry in the Context of Persistent Identifier Systems
Development of a metadata model for the storage of data streams in data lakes in the context of industrial production
How’s your experience? A blockchain-based framework for cookie sharing enabling adversarial diversity
Online recommender systems (RSs) are an integral element of the web used by around 4 billion people world wide. The ultimate goal of these systems is to help users find content, such as articles, videos, products, social media posts, etc. depending on the respective web service, that is in some form appealing or relevant to them.
You call this secure? – Investigation of security principles for analysis algorithms
Community Detection in Mediabases – Concepts for Cross-Media and Cross-Community Research
Cross-community and cross-media analysis
Collaborative Educational Escape Rooms for Mixed Reality
Based on our Mixed Reality framework for gamification we want to explore the design and implementation of mixed reality escape rooms in collaborative educational settings.