Social Computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology. In this seminar we explore recent topics in social computing like Social Bots, Fake News, Filter Bubbles, Socio-political campaigns, Shit & Candy Storms, Social Augmented and Virtual Reality, Gamification, Serious Games, Science 2.0
Type | Seminar |
Term | WS 2020 |
Mentor(s) |
Ralf Klamma |
Assistant(s) |
Alexander Neumann Benedikt Hensen |
Moodle |
visit |
Topic Assignments
Topic | Supervisor | Author | Reviews |
---|---|---|---|
Building Trust in Bots | Neumann | Kunz, Julia | Current State of WebXR |
Current State of WebXR | Hensen | Panichkin, Viktor | Current Trends of Social Mixed Reality Spaces |
Current Trends of Social Mixed Reality Spaces | Hensen | Mietz, Julia | Decentralized Identifiers |
Decentralized Identifiers | de Lange | Oprea, Camelia | Fairness, Equality, Equity – Algorithmic Approaches |
Fairness, Equality, Equity – Algorithmic Approaches | Klamma | Stücker Martinez, Juan | News Recommendation Systems |
News Recommendation Systems | de Lange | Razsolkov, Denis | Proof of Stake Blockchains |
Proof of Stake Blockchains | de Lange | Dastgir, Anum | Social Sensing |
Social Sensing | Klamma | Chu, Ariane | Building Trust in Bots |
Prerequisites:
Participation in Social Computing & Web Science Lectures welcome