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Empathic Computing Lab

May 21st, 2026

Empathic computing investigates how technology can support collaboration, shared understanding and human-centered interaction. In this lab, student teams design and develop their own projects using immersive and pervasive media—ranging from XR headsets and smartphones to tablets, laptops, and wearable devices. Projects may leverage open standards like WebXR, or use engines such as Unity, depending on the goals and platforms chosen. The focus is on creating meaningful, responsive experiences through thoughtful interaction design and emerging technologies.

Type Lab (advanced level)
Term WS 2026
Mentor(s) Wolfgang Prinz
Assistant(s) Benedikt Hensen

Registration

Registration is handled via the SuPra system for assigning seminars and practical courses. Please note that there are deadlines on SuPra for an election phase until which you need to enter your course preferences.
The lab offers 16 places. To increase your chances of getting a seat, enter relevant previous knowledge and outline why you are interested in the lab.

If you missed the SuPra deadline or did not get assigned to this course, you can contact us to be added to a waiting list in case a place becomes available.


Prerequisites:
  • Solid understanding of object-oriented programming.
  • Knowledge of C# or comparable object-oriented programming languages like Java.
  • Beneficial but optional:
    • Previous attendance of the Empathic Computing Lecture
    • Basic familiarity with concepts of Computer Graphics and Linear Algebra.
    • Prior exposure to 3D engines like Unity, Unreal, Godot or similar.