Completed Theses
Analysis of literature in scientific conferences and journals to identify and describe the evolution of trends is valuable for supporting the dissemination and distribution of knowledge in a large-scale decentralized research community. A trend is an increase in popularity, while a downtrend describes a decrease in popularity of a certain topic. The goal of this ...
Defense against Data Poisoning Attacks in Federated Learning
The implementation of game-design features and gaming concepts in non-game environments is known as gamification, whereas habit development is the process through which a behavior becomes automatic or habitual via repeated repetition. The goal of this thesis is to use the open-source Gamification Framework developed at our chair in the context of seminar papers and ...
Algorithmic Approaches to Overlapping Community Detection - Community Overlap PRopagation Algorithm (COPRA)
Research interest in DevOps bots has increased in recent years, but only a few bots currently support end-user participation in the DevOps approach. Using wireframes and model-driven software development approaches allows end-users to take part in the development process.
Development of a metadata model for the storage of data streams in data lakes in the context of industrial production
Online recommender systems (RSs) are an integral element of the web used by around 4 billion people world wide. The ultimate goal of these systems is to help users find content, such as articles, videos, products, social media posts, etc. depending on the respective web service, that is in some form appealing or relevant to ...
You call this secure? - Investigation of security principles for analysis algorithms
Cross-community and cross-media analysis
Based on our Mixed Reality framework for gamification we want to explore the design and implementation of mixed reality escape rooms in collaborative educational settings.
When working on a literature study, authors are presented with a large body of literature to find key contributions in. It can be challenging to identify relevant and important papers for the core topic of the literature study. Existing approaches like citation-networks and co-citation networks use references between papers to draw conclusions about their relatedness ...
Social Bots (software robots) are computer algorithms that automatically produce content and interact with humans on social media. Despite their tremendous success (roughly half of the Internet traffic is generated by social bots), there are only a few platforms where end-users can design, generate, test and deploy software bots for their purpose without deep knowledge ...
With the continuous development and maturing of the emerging WebXR standard, mixed reality learning experiences can be realized on the web. This opens up new ways of integrating mixed reality learning in existing virtual learning environments like Moodle. Hence, we implemented Realitybox, a WebXR-based H5P module. It adds a viewer panel for 3D objects and ...
Every community application can be gamitfied.
In this thesis, a MediaBase for Computer Science Research will be created based on an existing pool of social software.
Algorithmic Approaches to Overlapping Community Detection - Memetic Link Clustering
A Containerisation Pipeline for Distributed Analytics Algorithms: The Algorithm Assembly Line
Customisable Data Safes for a Distributed Analytics Platform
Applying Anonymization Methodologies to Distributed Analytics
Methods to Improve Decentralised Incremental Learning
A META-Data Description for a Distributed Analytics Platform
Data Curation for Decentralised Model Training using Representation Learning for Feature Embeddings
Performing Distributed Analytics on Decentralised Geo- and Hydrological Data
Model Training through Curiosity-based Latent Space Exploration on Decentralized Data
Development of Generative Models Trained on Decentralised Hydrological Data