A knowledge graph is a network of semantic relations to real-world entities.Within learning spaces, we can create these graphs automatically.The knowledge graph entities should also represent real-world objects visually in mixed reality environments.
Social Bots (software robots) are computer algorithms that automatically produce content and interact with humans on social media. This thesis will utilize chat interfaces, a social bot framework and learning management systems to conduct assessments for learning content of a lecture with the help of a social bot.