Analysis of literature in scientific conferences and journals to identify and describe the evolution of trends is valuable for supporting the dissemination and distribution of knowledge in a large-scale decentralized research community. A trend is an increase in popularity, while a downtrend describes a decrease in popularity of a certain topic. The goal of this ...
The implementation of game-design features and gaming concepts in non-game environments is known as gamification, whereas habit development is the process through which a behavior becomes automatic or habitual via repeated repetition. The goal of this thesis is to use the open-source Gamification Framework developed at our chair in the context of seminar papers and ...
Research interest in DevOps bots has increased in recent years, but only a few bots currently support end-user participation in the DevOps approach. Using wireframes and model-driven software development approaches allows end-users to take part in the development process.
Online recommender systems (RSs) are an integral element of the web used by around 4 billion people world wide. The ultimate goal of these systems is to help users find content, such as articles, videos, products, social media posts, etc. depending on the respective web service, that is in some form appealing or relevant to ...